Fallout New Vegas: Prima Official Game Guide (Prima Official Game Guides) Paperback Author: David Hodgson | Language: English | ISBN:
0307469948 | Format: PDF, EPUB
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- Series: Prima Official Game Guides
- Paperback: 448 pages
- Publisher: Prima Games; Pap/Map edition (October 19, 2010)
- Language: English
- ISBN-10: 0307469948
- ISBN-13: 978-0307469946
- Product Dimensions: 10.8 x 8.1 x 0.7 inches
- Shipping Weight: 2.2 pounds (View shipping rates and policies)
Fallout: New Vegas is an enormous game. It is quite easy to get overwhelmed with the amount of side quests available (not to mention item hoarding, and exploration). While this game is new, there are very few resources available. This guide has all of these resources that you would be searching for on the internet.
The guide contains:
- Information on creating characters
- Information on Ammo, Items, Guns, Perks, Companions, and Crafting
- Full Bestiary
- Main Quest Walk through
- Full Side-Quest Walk through
- Detailed maps, and "Tour of the Mojave Wasteland" (breakdown of all locations and what they contain).
Pros:
The information on building the ideal character is very nice. The info on all of the perks, attributes and items are extremely helpful. This entire section is called "Training" and has plenty of knowledge available whether you're a veteran or are new to the series. There are charts that explain how each crafting item is made and where the items can be found. It also explains the different ammo types. There is no lack of detail in this section.
The walk through's are excellent. The main quest is sorted from the side quests and is broken down into three acts. The walk through design is almost flawless. Whether side quest or main quest, they both have detailed flow charts with all possible actions if you don't feel like reading through the details. So if you're doing a quest and don't feel like comprehending loads of information, this gets the job done well.
If you're the type who enjoys reading many details on the quests, this is available as well. So you can choose between if you feel like reading a simple flow chart, or reading full details on the quest.
LOVED:
- Art section in the back. Had some great pictures of the posters you see throughout the game.
- Detailed fold out map. Printed on both sides, with every collectible, point of interest and easy to read grid format.
- Quest TREE! Shows the entire quest line and options. Saves so much time... as oppose to the Borderlands guide which just listed it by mission number and just casually mentioned a quest had a pre-req with no page number to find said pre-req. In the FNV guide, it'll let you know exactly what your actions lead to. Even has some alternatives.
- Suggested character builds. I went with a generic build in FO3 since I didn't really know any better. Avoided the mistake this time and went with the suggested power armor and weapons build the guide had. It'll keep me on track for the perks I want late game. There are quite a few suggested build types so you are bound to find one to fit your style of play.
- Layout of all towns and shows you what items are to be found in each building.
- Has a warning for every game play change between FO3 and FNV.
NEEDS WORK:
- Towns are sometimes listed without their zone coordinates. This happened to me early one while looking for the detailed map of Goodsprings. Eventually found the coordinates and flipped the appropriate page.
- The pro's and con's of each faction could use more detail. There is an intro piece on each but I had to go further into the walk-through to see how exactly siding with one side cut off others, including sub-factions. I went with NRC because... well I'm from California. Wish I had more of an idea of what I was getting into.
- Missing at least one of the Free Quests. I ran into one in Goodsprings that was not listed.
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